The research and development (R&D) section is the heart of every race team. This is where the car is developed and where the parts are produced.
Modifiers
R&D is influenced by several modifiers.
- Designer points: these can be spent on research and development projects.
- Current skill: this skill is used to measure whether your development team is advanced enough to start on certain projects in the development phase. This modifier is calculated as a combination of the experience, inventive and reproductive skill of each designer who is assigned to a position.
- Experience: the total experience of the design team.
- Research speed: the combination of all the inventive skills of the staff who are assigned in a designer role. This modifier has an influence on the chance that a project is found. The bigger the modifier, the more likely a research project succeeds in finding a new concept.
- Development speed: the combination of all the reproductive skills of the staff who are in a designer role. This modifier has an influence on the start rating that a newly started project has. The higher this rating, the higher the starting rating of a new development project will be.